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FPS Project looking for Lead Content Artist

Project Title:
To Be Discussed via Skype phone call

Description:
We have a First Person Shooter in development, with flavors from horror based creatures and survival aspects. We have a solid framework, and just need some dedicated modelers for character meshes, 3D models (Maya), and a concept artist. As the lead, you would be mainly responsible for these previously mentioned artist assets, but we have other team members capable of producing assets.

Includes:
First to Market concept
Developed initial framework
First person view point
Team Atmosphere makes it fun, not work

A quick bit of information about the project, short feature list etc.
We are still in the early stages of the project, but have come together as a team solidly. Based on this, we first had placeholder assets. It is becoming apparent that we are getting ahead of our initial phase, and are coming to the point of needing a lead artist so we can focus on compiling the programming framework.

Team Name:
Add me on skype, and meet the team via group call

Team Structure:
Vic (Project Creator)
Project Managment, Programming & Game Design - 5 years.

Various Developers (4)
Programmers - 5 years average

Dedicated Developer (1)
Environment Artist - 6 months.

Lead Artist - We need you.

Previous Work:
N/A - first title.

Talent Required:

3D Character Artist (1)
Experience with ZBrush
Experience with UE4 toolset a bonus.
Expected to create, rig and animate player, npcs & monsters.

3D Artist (1)
Ability to export to FBX format.
Experience with UE4 toolset a bonus.
Expected to create additional props & hard surfaces for use in environment level.

3D Character Artist (2)
Experience with Maya required.
Experience with UE4 toolset a bonus.
Expected to create, rig and animate player, npcs & monsters.

Contact:
E-mail: Casey@forxdesign.com
Skype: Email me to schedule a phone discussion via Skype