FPS Hitch on Actor Spawn - Profiler Data

For some reason, when I spawn an actor into the level. I get a significant frame rate drop (from 90 fps down to 15 fps).

The character is a simple Actor, nothing hooked up to Begin Play, nothing on Tick.

Weird behavior is that if I change the Collision Enabled to ‘Query Only’ or ‘No Collision’, the hitch is gone. There’s something with the Physics going on. ‘Simulate Physics’ is unchecked.

I used the Profiler to record the hitch but I can’t figure out the issue. You can view the Session Frontend Profiler data in the linked file.

Thanks!