[FPS Game] UBERCOLD - Time moves only when you DON'T move

You did a good job I like it. Keep up the good work. How close are you to being completely done with this game?

Aa they finaly fixed it you can now upgrade to 4.7 preview 7 without crashing the editor
any one have a fix for this three errors see picture

o that wash easy to fix see picture for people ho dont no, and the first errors in gamehudwidget and endlevelwidget can be replaced by (remove from parent)
eveything is working without errors

@fhl41: Great job! Thank you for sharing. Really appreciate that. I hope you have much fun with our little game :slight_smile:

Yes its allot of fun to play i am still more playing then adding stuff :smiley: Mr. Orzelek if you are still busy with ubercold an planning release that can you add a automatic weapon

i receive that error and he game is always on slow motion and doesn’t change, any help plz?
after i finish lvl 1 the UI isnt responsive

you can replace that with REMOVE FROM PARENT

Max Payne is the greatest video game of ALL time.

I Fixed UBERCOLD TO UE4 4.9.1 i am not the brightest in blueprints but i think everything is correct there are no warnings or errors left allso (experimental) added weapon switching with number 1 and 2
and i am busy with knife switching numpad num 1 and num 2, and middle mouse button automatic shooting Hope you like it :stuck_out_tongue:

Added some new stuff pickup item and inventory And coin system project is now for UE4 4.9.2

Added Some New Stuff, Blood Splatter and Blood vignette screen, and the Healthbar and this is all working when you get hit by Bot

Added Patrolling AI FROM This developer https://forums.unrealengine.com/showthread.php?59262-AI-Project-Sample-%28Blueprint-Only%29
i made The Ai that it Can shoot at you just like ubercold bot :stuck_out_tongue:

HOTFIX the knife was not working, got it working again struggling with all the collisions settings i did the collision setting from
shootergame template but was not working all with ubercold, and the stab impulse i change

updated to UE4 4.10.1 and fixed collision stuff and collect coins

[FONT=Arial Black]Download Here http://www.mediafire.com/download/ff4ei9tkyyx6xz0/UberColdFixed21UE4_4.10.1.zip

This is great! I’d love a wall-jump to help navigate some of the tighter areas, though (especially when being shot at from down a corridor).

That’s one of the best actual(!) learning ressources out there, if you ask me.
Very nice to learn from.

Thank you so much.
Is it not easy to reverse time back, based on a variable like mood(charging over realtime), draining/rewinding when key x is pressed?
I could look at those destructions in slomo forever.
:slight_smile:

Here is a new version and the last one hope everything is a little correct now i am not the brightest in blueprints hope you liked the things i added

Download link http://www.mediafire.com/download/zheged1dtrgkcr9/UberColdFixed22UE4_4.10.4.rar

Your last modification was great too, forgot to thank you @fhl41.

Then i thank you now for your nice job.
I used it for time dilation learning purposes and it worked well.
Have you a changelog?
:slight_smile:

i chanded the myhud blueprint. and most of the widgets ui from handled to unhandled i saw with the fps counter that it was very low changed to unhandled now its much better fps
and changed in mycharacter blueprint after the event beginplay added gamehudwidget and removed it in myhud so the Open Inventory Menu is working again thats it i think

New UberCold allot of cleanup, delete old folders and unused files
enemy is working again
updated the project to UE4 4.13.1
http://www.mediafire.com/file/jit8apdudpd8625/UberCold25UE4_4.13.1.zip

fixed blueprint UCGameInstance/ added the new Set Input Mode UI Only

fixed blueprint MainMenuActor/ added the new Set Input Mode UI Only

fixed blueprint MyCharacter/ added DoOnce

fixed blueprint MyHUD/ added DoOnce

fixed blueprint Enemy/ changed Collision, and the “OnHit (by bullet)” and “Called when player stabs” Comments blueprints are changed

NEW VERSION
updated the project to UE4 4.14.1
added two bullets one use enemy other use the player
fixed the character gun and shotgun errors
fixed the knife working tracing better
fixed logpickup blueprint error
you can now build to 64 bit without errors
you can now use slowmotion time by the x button keyboard you can allways change to the move slowmotion time

http://www.mediafire.com/file/rv9phusx7b38wmh/UberCold27UE4_4.14.1.zip

Small update
fixed the knife switched the two sockets on the the linetracebychannel on the knife blueprint
and changed the position knife skeleton socket
and the level Introduction blueprint added doOnce on spawn bot

[quote=“fhl41, post:38, topic:14293”]

NEW VERSION
updated the project to UE4 4.14.1
added two bullets one use enemy other use the player
fixed the character gun and shotgun errors
fixed the knife working tracing better
fixed logpickup blueprint error
you can now build to 64 bit without errors
you can now use slowmotion time by the x button keyboard you can allways change to the move slowmotion time

http://www.mediafire.com/file/rv9phusx7b38wmh/UberCold27UE4_4.14.1.zip/QUOTE

how to change to slow motion by moving?