After an NVIDIA update, it became impossible to work on the project – FPS dropped to 5 FPS. I reinstalled all NVIDIA drivers with a clean install. Everything was fixed and worked fine. Today, I launched the project again, and the FPS dropped once more. I reinstalled the NVIDIA Studio driver again – at first, everything seemed okay, until I switched to a different game level in the project, and FPS dropped again to a maximum of 5 frames per second. I immediately reinstalled the driver again, for the third time, but this time nothing changed – FPS remains below 5. What could be the problem? Thank you.
Hey there @DarkPhilosophy! Welcome back to the community! Does this only apply to this specific project or all projects?
Hello. Thanks. This happens with all projects, even with a completely new one. I’ve tried several things—reinstalling drivers to Game Ready, then back to Studio, I’ve changed 3D settings, consulted with GPT, but no results. Task Manager shows that CPU and memory resources are active but not overloaded, and even after closing all unnecessary processes, nothing changes. Just now I reinstalled from Studio to Game Ready, launched the engine, and Unreal opened as usual, but I’m sure that next time I launch it, the FPS will drop again. It stutters, then locks to 5 FPS, sometimes briefly jumps to 20, as if it’s trying to work, but something is holding it back.
Sounds like the drivers are the issue.
it might be creating issues with vsync.
there’s a special “driver uninstaller” from nvidia, that has solved issues to more than one person here.
try that, then go back to the studio driver, not the game one.
(i don’t trust gpt)