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FPS Controller with blueprints, can't get the Y axis on the mouse to work.

Hi everyone, I apologies for my bad English.

I have 0 understanding regarding code or blueprints.

I’v been trying to create my own Characters Controls with the help of this tutorial:
https://www.youtube.com/watch?v=6PCOJJRcJ4Y&ab_channel=UnrealEngine

I know that its for 3rd person, but i actually managed to implement it to the 1st person.

This is my video hopefully show the problem better:
https://www.youtube.com/watch?v=RulqNzTaQs4&ab_channel=NazarAtaev

Can any one tell me why its not working?

Thanks A Lot! :slight_smile:

One of the big differences between first and third person templates is the way orientation is handled. In third person template, the character can run left, right, back, and forward relative to the camera. In the first person template, the character’s arms move with the camera and controller.

On your character, look for a checkbox called “Use Controller Yaw” and uncheck it, though be aware that there are some other differences between the template, so it may not be as simple as just turning that off, but it should solve the immediate problem of your y axis rotation.