I have a little problem with the character head who is see when i up the camera and jump or if the camera is at 0 for the X coord where i see the pawn face from the inside.
If i change the X coord to 35 i no more see the head when i jump and the face but i no more see arms and the others parts of the pawn body.
How can i hide the Character head for the camera ?
Ahh then you want also body. I think for what you want you need custom mesh and animations. That would be hard to do with just default mesh.
You kind of want mesh that is split so you can hide/show body parts when needed.