I Keep getting the error CDO Failed to find BP_FPSCharacter. I followed the tutorial step by step I received this after adding this line to the Constructor
// set default pawn class to our Blueprinted character
static ConstructorHelpers::FObjectFinder<UBlueprint> PlayerPawnObject(TEXT(“Blueprint’/Game/Blueprints/BP_FPSCharacter.BP_FPSCharacter’”));
if (PlayerPawnObject.Object != NULL)
DefaultPawnClass = (UClass*)PlayerPawnObject.Object->GeneratedClass;
I had to add the BP_FPSCharacter in the template manually to get the male character to show up.
I continued from that in the Tutorial
Just wondering if i should back step and redo the Character process .