FPLevelTracker - A level metadata tracking tool for UE4

I wrote a simple plugin that will probably be useful for users that want to be able to list levels and get metadata (title, description, thumbnail, and custom metadata) from them without having to load the levels in memory.
This is very useful for making a map selection screen for example.
You can setup multiple paths to scan, so you can scan levels in the game content folder as well as in plugins content and engine content.

I’m working on a new version that makes easier to add custom fields to the level metadata. I’ll be posting here when it’s ready.