Hello everyone!
I created a peephole to look through a door, when pressing E on it.
But after i switch back to “normal” view, my FP Camera is nearly above the ground. I do not know why. See my code:
Toggle Cam Function:
Class Eventgraph:
Hello everyone!
I created a peephole to look through a door, when pressing E on it.
But after i switch back to “normal” view, my FP Camera is nearly above the ground. I do not know why. See my code:
Toggle Cam Function:
Class Eventgraph:
Hey guys I found out by my self.
The issue was, that I used the BP_FirstPersonChar Ref instead of getting the Player Charakter.
With this it will work without any issues:
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.