Found invalid data when decoding, 0 warnings, 0 errors

log

MainFrameActions: Packaging (Windows (32-bit)): Running AutomationTool…
MainFrameActions: Packaging (Windows (32-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/LOT_OF_PIXEL_GAMES.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/LOT_OF_PIXEL_
MainFrameActions: Packaging (Windows (32-bit)): GAMES.uproject -cook -stage -archive -archivedirectory=I:/LOPGTFLG/3.07.16 -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win32 -CrashReporter -utf8output
MainFrameActions: Packaging (Windows (32-bit)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Windows (32-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for I:\MY PROJECTS\LOT_OF_PIXEL_GAMES 4.12\LOT_OF_PIXEL_GAMES.uproject
MainFrameActions: Packaging (Windows (32-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
MainFrameActions: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project I:\MY PROJECTS\LOT_OF_PIXEL_GAMES 4.12\LOT_OF_PIXEL_GAMES.uproject
MainFrameActions: Packaging (Windows (32-bit)): CommandUtils.RunCommandlet: Commandlet log file is I:\Программы\UE4\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.07.16-18.15.30.txt
MainFrameActions: Packaging (Windows (32-bit)): CommandUtils.Run: Run: I:\Программы\UE4\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe “I:\MY PROJECTS\LOT_OF_PIXEL_GAMES 4.12\LOT_OF_PIXEL_GAMES.uproject” -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=“I:\Программы
MainFrameActions: Packaging (Windows (32-bit)): UE4\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.07.16-18.15.30.txt” -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: LOT_OF_PIXEL_GAMES
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-825413985) SRandInit(-825413980).
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.15.49:636][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.15.51:709][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.15.52:260][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/4oxide/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.15.52:561][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.05:391][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.05:493][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.05:609][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.05:684][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.05:789][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.05:863][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.05:933][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.06:037][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.06:203][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.06:311][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.06:411][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.06:553][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.06:585][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.06:696][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.06:931][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.07:019][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.07:141][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.07:268][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.07:338][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.07:370][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.17:964][ 0]LogCook:Display: Max memory allowance for cook 8192mb
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.17:987][ 0]LogCook:Display: Mobile HDR setting 0
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.18:979][ 0]LogCook:Display: Done creating registry. It took 0.96s.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.36:516][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.36:641][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.36:778][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.37:077][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.37:114][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.37:217][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.37:255][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.37:387][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.37:442][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.37:595][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.37:660][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.37:860][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.37:908][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.38:046][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.38:113][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.38:278][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.38:320][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.38:445][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.38:483][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.38:644][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.38:679][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.39:018][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.39:046][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.39:216][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.39:256][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.39:428][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.39:485][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.39:681][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.39:729][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.39:880][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.39:948][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.40:103][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.40:164][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.40:365][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.40:409][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.40:602][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.40:666][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.40:865][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.40:934][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.41:092][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.41:159][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.41:330][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.41:392][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.43:137][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.43:189][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.43:315][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.43:360][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.43:528][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.43:604][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.43:740][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.43:789][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.43:922][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.43:960][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:098][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:139][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:291][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:340][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:463][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:513][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:641][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:681][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:809][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:844][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.44:991][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:042][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:181][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:227][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:375][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:426][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:559][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:596][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:742][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:793][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:943][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.45:980][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.46:142][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.46:184][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.46:334][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.46:427][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.46:599][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.46:663][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.46:830][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.46:897][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.47:034][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.47:096][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.47:238][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.47:300][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.47:481][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.47:522][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.47:689][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.47:729][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.47:885][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.47:948][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.48:089][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.48:123][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.48:284][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.48:353][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.48:621][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.48:655][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.48:810][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.48:867][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.49:054][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.49:097][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.49:217][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.49:268][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.49:398][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.49:475][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.49:634][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.49:684][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.49:807][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.49:849][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:057][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:124][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:304][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:340][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:480][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:533][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:668][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:701][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:827][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:867][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:923][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:940][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.50:978][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:047][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:224][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:289][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:448][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:461][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:605][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:645][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:691][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:738][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:864][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.51:900][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:029][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:072][ 0]LogCook:Display: Cooking /Paper2D/DummySprite → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:205][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:253][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:389][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:425][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:571][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:623][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:813][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:857][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.52:993][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:044][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:173][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:223][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:406][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:447][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:575][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:625][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:758][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:794][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:926][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.53:974][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.54:097][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.54:144][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.54:292][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.54:344][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.54:471][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.54:523][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.54:676][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.54:712][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.54:893][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.54:928][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.55:078][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.55:130][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.55:354][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.55:395][ 0]LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.55:539][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.55:584][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.55:730][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.55:778][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.55:918][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.55:951][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:060][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:115][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:263][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:316][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:432][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:487][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:539][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:578][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:721][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:780][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:832][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:873][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:943][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.56:998][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:047][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:082][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:119][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:165][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:283][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:331][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:382][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:415][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:468][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:513][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:649][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:684][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:827][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:882][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:918][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.57:951][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:056][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:095][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:134][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:167][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:286][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:321][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:362][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:558][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:683][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:749][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.58:936][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.59:170][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.59:387][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.59:520][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.59:565][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.59:688][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.16.59:737][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.00:019][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.00:187][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.00:289][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.00:422][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.00:607][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.00:637][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.00:737][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.00:912][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.00:994][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.01:173][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.01:221][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.01:388][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.01:986][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.02:613][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.03:098][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.13:097][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.13:233][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.13:269][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.13:388][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.13:434][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.13:547][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.13:592][ 0]LogCookCommandlet:Display: GC…
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.14:547][ 0]LogCook:Display: Cooking /Game/props/hand → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/hand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.14:682][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/hand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.14:724][ 0]LogCook:Display: Cooking /Game/props/FlowerCutted → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/FlowerCutted.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.14:827][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/FlowerCutted.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.14:871][ 0]LogCook:Display: Cooking /Game/props/DryFlower → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/DryFlower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.14:978][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/DryFlower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.15:018][ 0]LogCook:Display: Cooking /Game/props/chair → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/chair.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.15:119][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/chair.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.15:282][ 0]LogCook:Display: Cooking /Game/props/cactus → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/cactus.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.15:403][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/cactus.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.15:500][ 0]LogCook:Display: Cooking /Game/props/cabinWalls → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/cabinWalls.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.15:661][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/cabinWalls.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.15:761][ 0]LogCook:Display: Cooking /Game/props/cabinDoor → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/cabinDoor.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.15:937][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/cabinDoor.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.15:986][ 0]LogCook:Display: Cooking /Game/props/bag → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/bag.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.16:144][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/bag.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.16:252][ 0]LogCook:Display: Cooking /Game/props/arcade → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/arcade.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.16:444][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/arcade.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.16:489][ 0]LogCook:Display: Cooking /Game/props/apple → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/apple.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.16:665][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/apple.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.16:760][ 0]LogCook:Display: Cooking /Game/materials/decals/blood4_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood4_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.16:879][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood4_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.16:932][ 0]LogCook:Display: Cooking /Game/materials/decals/blood4 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.17:038][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.17:134][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house9 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house9.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.17:236][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house9.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.17:330][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house8 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house8.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.17:453][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house8.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.17:561][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house7 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house7.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.17:667][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house7.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.17:739][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house6 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house6.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.17:871][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house6.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.17:963][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house5 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house5.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.18:073][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house5.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.18:180][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house4 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.18:388][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.18:491][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.18:577][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.18:640][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.18:871][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.18:958][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house13 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house13.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:054][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house13.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:120][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house12 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house12.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:235][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house12.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:322][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house11 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house11.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:453][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house11.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:512][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house10 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house10.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:598][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house10.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:683][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:790][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:878][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house0 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house0.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.19:973][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house0.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.20:094][ 0]LogCook:Display: Marking …/…/…/Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.20:571][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/house/house → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.20:668][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/house/house.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.20:744][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/bonus/steel_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/steel_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.20:847][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/steel_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.20:900][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/bonus/steel → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/steel.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.21:043][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/steel.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.21:113][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamerStandHand2_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStandHand2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.21:276][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStandHand2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.21:320][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamerStandHand2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStandHand2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.21:471][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStandHand2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.21:534][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamer2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.21:647][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.21:709][ 0]LogCook:Display: Cooking /Game/sounds/music/music01_wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/music01_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.21:844][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/music01_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.21:894][ 0]LogCook:Display: Cooking /Game/sounds/music/music002_wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/music002_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.22:044][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/music002_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.22:104][ 0]LogCook:Display: Cooking /Game/sounds/music/meow_mix_wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/meow_mix_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.22:271][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/meow_mix_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.22:356][ 0]LogCook:Display: Cooking /Game/sounds/music/menuMusic → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/menuMusic.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.22:527][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/menuMusic.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.22:615][ 0]LogCook:Display: Cooking /Game/sounds/music/Loituma_Polka_lyrics_wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Loituma_Polka_lyrics_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.22:768][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Loituma_Polka_lyrics_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.22:816][ 0]LogCook:Display: Cooking /Game/sounds/music/Kuplinov → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Kuplinov.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.22:938][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Kuplinov.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.23:061][ 0]LogCook:Display: Cooking /Game/sounds/music/inkajooadventure_wav__1_ → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/inkajooadventure_wav__1_.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.23:221][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/inkajooadventure_wav__1_.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.23:299][ 0]LogCook:Display: Cooking /Game/sounds/music/Ievan_Polkka_8bit_wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Ievan_Polkka_8bit_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.23:432][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Ievan_Polkka_8bit_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.23:512][ 0]LogCook:Display: Cooking /Game/sounds/music/D_J+Slon±+Leva_s+polka+TД¦¬¦-TБ¦¦¦-TП+¦¬¦-¦¬TМ¦¦¦-+¦-¦-+TАTГTБTБ¦¦¦-¦-+feat+Loituma_music_nur_kz__wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/D_J+Slo
n±+Leva_s+polka+TД¦¬¦-TБ¦¦¦-TП+¦¬¦-¦¬TМ¦¦¦-+¦-¦-+TАTГTБTБ¦¦¦-¦-+feat+Loituma_music_nur_kz__wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.23:667][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/D_J+Slon±+Leva_s+polka+TД¦¬¦-TБ¦¦¦-TП+¦¬¦-¦¬TМ¦¦¦-+¦-¦-+TАTГTБTБ¦¦¦-¦-+feat+Loituma_music_nur_kz__wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.23:734][ 0]LogCook:Display: Cooking /Game/sounds/music/der → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/der.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.23:906][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/der.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.23:965][ 0]LogCook:Display: Cooking /Game/sounds/music/Bee_Gees_-Stayin__Alive__1977_-YouTube_wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Bee_Gees-Stayin__Alive__1977_-YouTube_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.24:127][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Bee_Gees
-Stayin__Alive__1977_-YouTube_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.24:169][ 0]LogCook:Display: Cooking /Game/sounds/walk2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/walk2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.24:349][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/walk2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.24:453][ 0]LogCook:Display: Cooking /Game/sounds/walk1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/walk1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.24:664][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/walk1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.24:771][ 0]LogCook:Display: Cooking /Game/sounds/SJump1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/SJump1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.24:928][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/SJump1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.24:994][ 0]LogCook:Display: Cooking /Game/sounds/scream1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/scream1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.25:167][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/scream1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.25:242][ 0]LogCook:Display: Cooking /Game/sounds/place1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/place1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.25:417][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/place1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.25:461][ 0]LogCook:Display: Cooking /Game/sounds/pickup → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/pickup.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.25:628][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/pickup.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.25:690][ 0]LogCook:Display: Cooking /Game/sounds/noise1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/noise1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.25:807][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/noise1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.25:848][ 0]LogCook:Display: Cooking /Game/sounds/mutate → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/mutate.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.26:013][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/mutate.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.26:064][ 0]LogCook:Display: Cooking /Game/sounds/loop1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/loop1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.26:175][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/loop1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.26:215][ 0]LogCook:Display: Cooking /Game/sounds/laugh1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/laugh1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.26:386][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/laugh1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.26:423][ 0]LogCook:Display: Cooking /Game/sounds/inventoryOpen → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/inventoryOpen.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.26:603][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/inventoryOpen.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.26:645][ 0]LogCook:Display: Cooking /Game/sounds/grab → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/grab.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.26:859][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/grab.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.26:926][ 0]LogCook:Display: Cooking /Game/sounds/footstep4 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/footstep4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.27:066][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/footstep4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.27:127][ 0]LogCook:Display: Cooking /Game/sounds/footstep3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/footstep3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.27:311][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/footstep3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.27:350][ 0]LogCook:Display: Cooking /Game/sounds/footstep2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/footstep2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.27:503][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/footstep2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.27:572][ 0]LogCook:Display: Cooking /Game/sounds/footstep1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/footstep1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.27:731][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/footstep1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.27:797][ 0]LogCook:Display: Cooking /Game/sounds/fllight2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/fllight2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.27:962][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/fllight2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.28:036][ 0]LogCook:Display: Cooking /Game/sounds/fllight → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/fllight.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.28:196][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/fllight.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.28:242][ 0]LogCookCommandlet:Display: GC…
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.28:378][ 0]LogCook:Display: Cooking /Game/sounds/door → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/door.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.28:512][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/door.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.28:562][ 0]LogCook:Display: Cooking /Game/sounds/ambient4 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/ambient4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.28:651][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/ambient4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.28:722][ 0]LogCook:Display: Cooking /Game/sounds/ambient3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/ambient3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.28:903][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/ambient3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.28:979][ 0]LogCook:Display: Cooking /Game/sounds/ambient2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/ambient2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.29:108][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/ambient2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.29:167][ 0]LogCook:Display: Cooking /Game/sounds/ambient1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/ambient1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.29:315][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/ambient1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.29:373][ 0]LogCook:Display: Cooking /Game/sounds/ambient → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/ambient.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.29:520][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/ambient.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.29:604][ 0]LogCook:Display: Marking …/…/…/Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.29:783][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/footstep1.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.29:967][ 0]LogCook:Display: Cooking /Game/SAW/girl/start → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/start.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.30:094][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/start.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.30:176][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawTalkNormal_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawTalkNormal_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.30:399][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawTalkNormal_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.30:469][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawTalkNormal → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawTalkNormal.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.30:632][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawTalkNormal.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.30:757][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/fllight2.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.30:765][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/fllight.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.30:807][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/place1.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.30:869][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/pickup.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.30:934][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/inventoryOpen.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.31:001][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/footstep2.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.31:035][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/footstep3.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.31:100][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/music/menuMusic.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.31:175][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/walk2.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.31:414][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/props/apple.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.31:560][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/props/DryFlower.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.31:652][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/props/FlowerCutted.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.31:771][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/props/bag.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.33:752][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/music/Bee_Gees
-Stayin__Alive__1977_-_YouTube_wav.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.33:782][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/music/D_J+Slon±+Leva_s+polka+TД¦¬¦-TБ¦¦¦-TП+¦¬¦-¦¬TМ¦¦¦-+¦-¦-+TАTГTБTБ¦¦¦-¦-+feat+Loituma_music_nur_kz__wav.uasset as reloading for cooker because it’s been cooked for platforms Window
sNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.33:856][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/music/der.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.33:890][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/music/Ievan_Polkka_8bit_wav.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.33:961][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/music/Kuplinov.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.34:023][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/music/meow_mix_wav.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.34:062][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/music/music002_wav.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.34:129][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/music/music01_wav.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.36:198][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/footstep4.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.36:249][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/items/st → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/st.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.36:362][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/st.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.36:493][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/items/sPhoneItem → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/sPhoneItem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.36:636][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/sPhoneItem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.36:766][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/items/key2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/key2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.36:835][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for key2. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.36:928][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/items/key1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/key1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.36:968][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for key1. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.37:006][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/items/growBag → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/growBag.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.37:179][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/growBag.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.37:224][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/items/floweritem → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/floweritem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.37:414][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/floweritem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.37:502][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/mutate.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.37:614][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/items/flower → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/flower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.37:798][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/flower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.37:866][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/items/dryFlower → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/dryFlower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.38:035][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/dryFlower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.38:107][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/items/apple → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/apple.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.38:250][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/items/apple.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.38:379][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/st → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/st.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.38:516][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/st.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.38:580][ 0]LogCook:Display: Cooking /Game/sounds/music/tetrisTheme_wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/tetrisTheme_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.38:781][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/tetrisTheme_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.38:866][ 0]LogCook:Display: Cooking /Game/sounds/music/Super_Mario_Bros_2_Theme_wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Super_Mario_Bros_2_Theme_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.39:007][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Super_Mario_Bros_2_Theme_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.39:070][ 0]LogCook:Display: Cooking /Game/sounds/music/Rednex±+Cotton+Eye+Joe+Original__music_nur_kz__wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Rednex±+Cotton+Eye+Joe+Original__music_nur_kz__wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.39:206][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Rednex±+Cotton+Eye+Joe+Original__music_nur_kz__wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.39:266][ 0]LogCook:Display: Cooking /Game/sounds/music/poko_wav__1
→ I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/poko_wav__1
.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.39:412][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/poko_wav__1
.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.39:453][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawNormal_Mat2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawNormal_Mat2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.39:617][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawNormal_Mat2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.39:701][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawNormal_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawNormal_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.39:846][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawNormal_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.39:914][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawNormal2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawNormal2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:040][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawNormal2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:131][ 0]LogCook:Display: Cooking /Game/materials/concrete_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/concrete_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:254][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/concrete_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:339][ 0]LogCook:Display: Cooking /Game/materials/concrete → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/concrete.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:521][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/concrete.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:587][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/screamerStand_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/screamerStand_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:619][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for screamerStand_Mat. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:662][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/screamerStandHand2_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/screamerStandHand2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:705][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for screamerStandHand2_Mat. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:740][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/screamerStandHand1_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/screamerStandHand1_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:805][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for screamerStandHand1_Mat. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:845][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/screamer4_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/screamer4_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:878][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for screamer4_Mat. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:923][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/screamer3_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/screamer3_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:957][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for screamer3_Mat. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.40:993][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/screamer2_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/screamer2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:024][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for screamer2_Mat. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:063][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/screamer1_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/screamer1_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:103][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for screamer1_Mat. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:139][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/road → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/road.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:201][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for road. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:273][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/NewWidgetBlueprint → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/NewWidgetBlueprint.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:443][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/NewWidgetBlueprint.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:511][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/level3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/level3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:545][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for level3. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:624][ 0]LogCook:Display: Marking …/…/…/Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:662][ 0]LogCook:Display: Marking …/…/…/Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:737][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/sounds/SJump1.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.41:862][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/jumper → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/jumper.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.42:020][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/jumper.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.42:091][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/flower → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/flower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.42:156][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for flower. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.42:352][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonProjectile → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.42:570][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.42:661][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.42:829][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.42:939][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.43:529][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.43:572][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/dryFlower → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/dryFlower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.43:625][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for dryFlower. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.43:695][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/doorKeyed2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doorKeyed2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.43:731][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for doorKeyed2. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.43:865][ 0]LogCook:Display: Marking …/…/…/Engine/Content/BasicShapes/Sphere.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.43:990][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/doorKeyed1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doorKeyed1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.44:072][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for doorKeyed1. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.44:119][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/doorKeyed → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doorKeyed.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.44:154][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for doorKeyed. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.44:291][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/door → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/door.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.44:300][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for door. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.44:461][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/brickwall → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/brickwall.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.44:647][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/brickwall.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.44:746][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/FirstPersonOverview → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/FirstPersonOverview.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.44:814][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.44:873][ 0]LogCook:Display: Cooking /Game/FirstPerson/Textures/FirstPersonCrosshair → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.45:008][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.45:077][ 0]LogCook:Display: Cooking /Game/props/hexagon → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/hexagon.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.45:218][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/hexagon.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.45:297][ 0]LogCook:Display: Cooking /Game/materials/decals/blood3_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood3_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.45:477][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood3_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.45:537][ 0]LogCook:Display: Cooking /Game/materials/decals/blood3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.45:693][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.45:731][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/dot → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/dot.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.45:870][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/dot.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.46:001][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/grass/roadT → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/roadT.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.46:128][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/roadT.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.46:242][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/grass/roadCorner → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/roadCorner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.46:376][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/roadCorner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.46:468][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/grass/road → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/road.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.46:594][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/road.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.46:978][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/grass/houseSEnter2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/houseSEnter2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.47:215][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/houseSEnter2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.47:291][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/props/chair.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.47:512][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/grass/houseSEnter → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/houseSEnter.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.47:720][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/houseSEnter.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.47:897][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/grass/houseS → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/houseS.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.48:130][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/houseS.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.48:307][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/grass/grass → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/grass.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.48:471][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/grass/grass.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.48:539][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/sPhone → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/sPhone.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.48:702][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/sPhone.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.48:767][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/keyItem → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/keyItem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.48:948][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/keyItem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.49:078][ 0]LogCook:Display: Cooking /Game/props/wall_1side_1_4Texture → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/wall_1side_1_4Texture.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.49:183][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/wall_1side_1_4Texture.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.49:267][ 0]LogCook:Display: Cooking /Game/props/wall_1side → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/wall_1side.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.49:414][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/wall_1side.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.49:487][ 0]LogCook:Display: Cooking /Game/props/toilet → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/toilet.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.49:653][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/toilet.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.49:720][ 0]LogCook:Display: Cooking /Game/props/table → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/table.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.49:851][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/table.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.49:917][ 0]LogCook:Display: Cooking /Game/props/strange → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/strange.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.50:093][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/strange.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.50:208][ 0]LogCook:Display: Cooking /Game/props/pot → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/pot.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.50:367][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/pot.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.50:439][ 0]LogCook:Display: Cooking /Game/props/mixer → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/mixer.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.50:586][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/mixer.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.50:651][ 0]LogCook:Display: Cooking /Game/props/key → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/key.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.50:824][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/key.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.50:897][ 0]LogCook:Display: Cooking /Game/materials/decals/blood2_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.51:057][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.51:113][ 0]LogCook:Display: Cooking /Game/materials/decals/blood2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.51:256][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.51:382][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/doors/doorKeyed3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/doorKeyed3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.51:585][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/doorKeyed3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.51:654][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/doors/doorKeyed1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/doorKeyed1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.51:857][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/doorKeyed1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.51:922][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/doors/door → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/door.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.52:087][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/door.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.52:126][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMesh → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.52:257][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.52:321][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.52:494][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.52:532][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/CubeMaterialOverride → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.52:677][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.52:740][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/BaseMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Meshes/BaseMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.52:889][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Meshes/BaseMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.53:059][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin__normals → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.53:204][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.53:262][ 0]LogCook:Display: Cooking /Game/materials/asphaltEmpty → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/asphaltEmpty.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.53:388][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/asphaltEmpty.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.53:514][ 0]LogCook:Display: Cooking /Game/LEVEL_FBX/level3/cinema1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/LEVEL_FBX/level3/cinema1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.53:615][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/LEVEL_FBX/level3/cinema1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.53:678][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/TemplateFloor → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Geometry/Meshes/TemplateFloor.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.53:820][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Geometry/Meshes/TemplateFloor.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.53:855][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/CubeMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Geometry/Meshes/CubeMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.54:106][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Geometry/Meshes/CubeMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.54:150][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube_Chamfer → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.54:341][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.54:408][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Geometry/Meshes/1M_Cube.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.54:592][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Geometry/Meshes/1M_Cube.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.54:673][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/bonus/metal_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/metal_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.54:797][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/metal_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.54:912][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/bonus/metalNail_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/metalNail_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.55:080][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/metalNail_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.55:132][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/bonus/metalNail → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/metalNail.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.55:285][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/metalNail.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.55:378][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.55:576][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.55:739][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPersonFire_Montage → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.55:831][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.55:903][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:085][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:118][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:234][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:271][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uass
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:377][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:434][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:568][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:620][ 0]LogCook:Display: Cooking /Game/materials/brick2_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brick2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:742][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brick2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:790][ 0]LogCook:Display: Cooking /Game/materials/brick2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brick2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:909][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brick2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.56:946][ 0]LogCook:Display: Marking …/…/…/Engine/Content/EngineMaterials/DefaultNormal.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.57:079][ 0]LogCook:Display: Cooking /Engine/Maps/Entry → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.57:217][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.57:287][ 0]LogCook:Display: Marking I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Content/FirstPersonBP/Blueprints/girl/screamer2.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.57:693][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/main → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/main.umap
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.57:795][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/main.umap
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.58:171][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/bonus/saw → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/saw.umap
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.58:751][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/3.umap
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.58:931][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/3.umap
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.58:987][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.17.59:152][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.00:969][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/2.umap
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.01:552][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/2.umap
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.01:644][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.07:679][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/1.umap
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.07:794][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beig
e.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.07:963][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Late
x_UE4.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.08:165][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/M_UE4Man_Body → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.08:364][ 0]LogCook:Display: Cooking /Game/FirstPerson/Audio/FirstPersonTemplateWeaponFire02 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Audio/FirstPersonTemplateWeaponFire02.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.08:483][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Audio/FirstPersonTemplateWeaponFire02.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.08:530][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Run → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_Run.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.08:666][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_Run.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.08:734][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpStart → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.08:862][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.08:906][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpLoop → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.09:032][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.09:086][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.09:260][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.09:443][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Fire → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.09:571][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.09:807][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_AnimBP → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.10:158][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.10:317][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/noAccess → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/noAccess.uasset
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.10:910][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/404n → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/404n.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:052][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/404n.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:103][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/item_strange → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_strange.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:226][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_strange.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:271][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/item_key3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_key3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:403][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_key3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:464][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/item_key2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_key2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:614][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_key2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:652][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/item_key1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_key1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:770][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_key1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:821][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/item_growSand → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_growSand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.11:958][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_growSand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:006][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/item_flower → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_flower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:159][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_flower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:223][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/item_dryflower → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_dryflower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:343][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_dryflower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:389][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/item_apple → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_apple.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:520][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/item_apple.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:604][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/flowerItem → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/flowerItem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:755][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/flowerItem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:790][ 0]LogCook:Display: Cooking /Game/materials/asphaltStaight_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/asphaltStaight_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:925][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/asphaltStaight_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.12:980][ 0]LogCook:Display: Cooking /Game/materials/asphaltStaight → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/asphaltStaight.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.13:105][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/asphaltStaight.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.13:156][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/doors/key2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/key2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.13:282][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/key2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.13:323][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/doors/key1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/key1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.13:456][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/key1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.13:546][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.13:692][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.13:752][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.13:874][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.13:926][ 0]LogCook:Display: Cooking /Game/materials/floor4_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor4_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.14:057][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor4_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.14:119][ 0]LogCook:Display: Cooking /Game/materials/floor4 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.14:279][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.14:316][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.14:443][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.14:507][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.14:616][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.14:677][ 0]LogCook:Display: Cooking /Game/materials/deep → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/deep.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.14:843][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/deep.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.14:894][ 0]LogCook:Display: Cooking /Game/materials/corner_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/corner_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:008][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/corner_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:081][ 0]LogCook:Display: Cooking /Game/materials/corner → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/corner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:181][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/corner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:241][ 0]LogCook:Display: Cooking /Game/materials/flower → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/flower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:361][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/flower.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:403][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:528][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:568][ 0]LogCook:Display: Cooking /Game/materials/pixels_Inst2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/pixels_Inst2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:614][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for pixels_Inst2. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:650][ 0]LogCook:Display: Cooking /Game/materials/pixels_Inst → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/pixels_Inst.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:794][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/pixels_Inst.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:847][ 0]LogCook:Display: Cooking /Game/materials/pixels → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/pixels.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.15:995][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/pixels.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:030][ 0]LogCook:Display: Cooking /Game/materials/mud_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/mud_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:161][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/mud_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:229][ 0]LogCook:Display: Cooking /Game/materials/mud → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/mud.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:351][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/mud.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:405][ 0]LogCook:Display: Cooking /Game/materials/marble → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/marble.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:530][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/marble.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:569][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamer1_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer1_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:768][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer1_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:809][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamer1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:935][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.16:978][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.17:104][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.17:153][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.17:275][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.17:317][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.17:377][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonAnimBlueprint_Copy. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.17:545][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.
uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.17:679][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.17:701][ 0]LogCook:Display: Cooking /Game/materials/floor1_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor1_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.17:834][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor1_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.17:894][ 0]LogCook:Display: Cooking /Game/materials/floor1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:002][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:068][ 0]LogCook:Display: Cooking /Game/Splash/Splash → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Splash/Splash.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:184][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Splash/Splash.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:244][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/__2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/__2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:389][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/__2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:452][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/scremer → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/scremer.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:606][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/scremer.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:667][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/flowerDryItem → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/flowerDryItem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:819][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/flowerDryItem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:865][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamer3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.18:983][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:021][ 0]LogCook:Display: Cooking /Game/SAW/saw3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/saw3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:125][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/saw3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:161][ 0]LogCook:Display: Cooking /Game/SAW/saw2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/saw2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:266][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/saw2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:309][ 0]LogCook:Display: Cooking /Game/SAW/saw1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/saw1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:434][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/saw1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:517][ 0]LogCook:Display: Cooking /Game/props/wall_2side_1_4Texture → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/wall_2side_1_4Texture.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:622][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/wall_2side_1_4Texture.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:673][ 0]LogCook:Display: Cooking /Game/props/wall_2side → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/wall_2side.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:790][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/props/wall_2side.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:839][ 0]LogCook:Display: Cooking /Game/materials/decals/blood1_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood1_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.19:992][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood1_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.20:059][ 0]LogCook:Display: Cooking /Game/materials/decals/blood1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.20:175][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/decals/blood1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.20:249][ 0]LogCook:Display: Cooking /Game/materials/Xcorner → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/Xcorner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.20:373][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/Xcorner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.20:458][ 0]LogCook:Display: Cooking /Game/materials/water_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/water_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.20:593][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/water_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.20:646][ 0]LogCook:Display: Cooking /Game/materials/water → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/water.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.20:812][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/water.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.20:857][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.21:025][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.21:239][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.
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MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.21:351][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.21:376][ 0]LogCook:Display: Cooking /Game/materials/floor3_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor3_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.21:508][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor3_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.21:574][ 0]LogCook:Display: Cooking /Game/materials/floor3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.21:708][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.21:744][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamer4_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer4_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.21:876][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer4_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.21:933][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamer4 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.22:061][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.22:110][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamer → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.22:336][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.22:377][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/hand → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/hand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.22:528][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/hand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.22:578][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/doors/SdoorKeyed2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/SdoorKeyed2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.22:803][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/SdoorKeyed2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.22:842][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/doors/key3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/key3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.22:977][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/doors/key3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.23:127][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.23:261][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.23:284][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamer2_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.23:412][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.23:580][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.23:713][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.23:743][ 0]LogCook:Display: Cooking /Game/sounds/music/Welcome_to_Kitty_City_wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Welcome_to_Kitty_City_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.23:877][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Welcome_to_Kitty_City_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.23:911][ 0]LogCook:Display: Cooking /Game/sounds/music/Trollface_Quest_2_Theme_wav → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Trollface_Quest_2_Theme_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.24:062][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/Trollface_Quest_2_Theme_wav.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.24:124][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawNormal → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawNormal.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.24:247][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawNormal.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.24:331][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawAnnoyed2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAnnoyed2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.24:481][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAnnoyed2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.24:530][ 0]LogCook:Display: Cooking /Game/SAW/saw4 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/saw4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.24:732][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/saw4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.24:823][ 0]LogCook:Display: Cooking /Game/materials/Xcorner_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/Xcorner_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.24:964][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/Xcorner_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:003][ 0]LogCook:Display: Cooking /Game/materials/wood_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/wood_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:115][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/wood_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:180][ 0]LogCook:Display: Cooking /Game/materials/wood → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/wood.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:282][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/wood.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:340][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:482][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:543][ 0]LogCook:Display: Cooking /Game/Splash/EdSplash → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Splash/EdSplash.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:651][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/Splash/EdSplash.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:697][ 0]LogCook:Display: Cooking /Game/materials/flower_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/flower_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:833][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/flower_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:868][ 0]LogCook:Display: Cooking /Game/materials/floor5_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor5_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.25:998][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor5_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.26:047][ 0]LogCook:Display: Cooking /Game/materials/floor5 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor5.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.26:181][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor5.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.26:226][ 0]LogCook:Display: Cooking /Game/materials/cabin_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/cabin_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.26:340][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/cabin_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.26:382][ 0]LogCook:Display: Cooking /Game/materials/cabin2_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/cabin2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.26:535][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/cabin2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.26:597][ 0]LogCook:Display: Cooking /Game/materials/cabin2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/cabin2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.26:760][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/cabin2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.26:804][ 0]LogCook:Display: Cooking /Game/materials/marble_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/marble_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.26:986][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/marble_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:024][ 0]LogCook:Display: Cooking /Game/materials/grass_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/grass_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:166][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/grass_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:228][ 0]LogCook:Display: Cooking /Game/materials/grass → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/grass.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:374][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/grass.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:413][ 0]LogCook:Display: Cooking /Game/materials/goldHandleDoor → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/goldHandleDoor.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:553][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/goldHandleDoor.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:593][ 0]LogCook:Display: Cooking /Game/materials/door_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/door_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:718][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/door_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:778][ 0]LogCook:Display: Cooking /Game/materials/door → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/door.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:910][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/door.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.27:996][ 0]LogCook:Display: Cooking /Game/materials/brickPent → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickPent.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.28:109][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickPent.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.28:157][ 0]LogCook:Display: Marking …/…/…/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset as reloading for cooker because it’s been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.28:205][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.28:348][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.28:454][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.28:570][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.28:630][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.28:775][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.28:884][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:013][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:066][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/bag → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/bag.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:186][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/bag.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:250][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:354][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:418][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawAngry → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAngry.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:542][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAngry.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:589][ 0]LogCook:Display: Cooking /Game/materials/pixels_InstHD → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/pixels_InstHD.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:707][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/pixels_InstHD.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:753][ 0]LogCook:Display: Cooking /Game/materials/goldHandleDoor_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/goldHandleDoor_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:887][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/goldHandleDoor_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.29:982][ 0]LogCook:Display: Cooking /Game/materials/floor2_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:075][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor2_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:136][ 0]LogCook:Display: Cooking /Game/materials/floor2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:257][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/floor2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:312][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamerStand → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:419][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:457][ 0]LogCook:Display: Cooking /Game/materials/brickWindow_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickWindow_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:591][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickWindow_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:628][ 0]LogCook:Display: Cooking /Game/materials/brickWindow → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickWindow.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:782][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickWindow.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:833][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.30:964][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:028][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/bonus/metal → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/metal.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:143][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/bonus/metal.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:235][ 0]LogCook:Display: Cooking /Game/SAW/girl/NewMaterial → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/NewMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:326][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/NewMaterial.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:367][ 0]LogCook:Display: Cooking /Game/SAW/sawLevel → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/sawLevel.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:492][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/sawLevel.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:543][ 0]LogCook:Display: Cooking /Game/materials/tiles_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/tiles_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:674][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/tiles_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:725][ 0]LogCook:Display: Cooking /Game/materials/tiles → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/tiles.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:877][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/tiles.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.31:927][ 0]LogCook:Display: Cooking /Game/materials/brickSmile_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickSmile_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:079][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickSmile_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:141][ 0]LogCook:Display: Cooking /Game/materials/brickSmile → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickSmile.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:261][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickSmile.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:298][ 0]LogCook:Display: Cooking /Game/LEVEL_FBX/level3/level3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/LEVEL_FBX/level3/level3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:414][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/LEVEL_FBX/level3/level3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:503][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/
→ I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/
.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:597][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Maps/
.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:646][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamerStandHand1_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStandHand1_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:814][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStandHand1_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:861][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamerStandHand1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStandHand1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.32:965][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStandHand1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:057][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:179][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:219][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/bag_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/bag_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:360][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/bag_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:429][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/bagItem → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/bagItem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:549][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/bagItem.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:594][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:717][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:810][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:929][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.33:996][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawAnnoyed → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAnnoyed.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.34:096][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAnnoyed.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.34:146][ 0]LogCook:Display: Cooking /Game/materials/asphaltEmpty_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/asphaltEmpty_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.34:269][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/asphaltEmpty_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.34:348][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/inventory/apple → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/apple.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.34:463][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/inventory/apple.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.34:515][ 0]LogCook:Display: Cooking /Game/materials/skin_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/skin_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.34:637][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/skin_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.34:757][ 0]LogCook:Display: Cooking /Game/materials/skin → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/skin.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.34:881][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/skin.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.34:984][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.35:200][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.35:267][ 0]LogCook:Display: Cooking /Game/sounds/music/ьутгьгышс → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/sounds/music/ьутгьгышс.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.35:317][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ьутгьгышс. Package will not be saved.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.35:367][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawCalmTalk → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawCalmTalk.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.35:469][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawCalmTalk.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.35:510][ 0]LogCook:Display: Cooking /Game/materials/cabin → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/cabin.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.35:624][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/cabin.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.36:260][ 0]LogCook:Display: Cooking /Game/materials/brickPent_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickPent_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.36:373][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brickPent_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.36:417][ 0]LogCook:Display: Cooking /Game/materials/brick → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brick.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.36:527][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brick.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.36:562][ 0]LogCook:Display: Cooking /Game/materials/red_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/red_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.36:672][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/red_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.36:758][ 0]LogCook:Display: Cooking /Game/materials/red → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/red.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.36:915][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/red.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:008][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawAnnoyedTalk → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAnnoyedTalk.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:149][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAnnoyedTalk.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:213][ 0]LogCook:Display: Cooking /Game/materials/Tcorner → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/Tcorner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:311][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/Tcorner.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:382][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawAngry2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAngry2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:501][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAngry2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:554][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawCalm2 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawCalm2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:649][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawCalm2.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:732][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamer3_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer3_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:838][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamer3_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:872][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.37:978][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:162][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:269][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:322][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:416][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:483][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:602][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:636][ 0]LogCook:Display: Cooking /Game/materials/Tcorner_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/Tcorner_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:790][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/Tcorner_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:833][ 0]LogCook:Display: Cooking /Game/materials/brick_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brick_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:937][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/materials/brick_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.38:973][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/interract/mixer1 → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/interract/mixer1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.39:153][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/interract/mixer1.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.39:232][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamerStand_Mat → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStand_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.39:341][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerStand_Mat.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.39:447][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/girl/screamerSound → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerSound.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.39:559][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/FirstPersonBP/Blueprints/girl/screamerSound.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.39:617][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.39:701][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.39:750][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawAngryTalk → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAngryTalk.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.39:870][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawAngryTalk.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.39:923][ 0]LogCook:Display: Cooking /Game/SAW/girl/sawCalm → I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawCalm.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.40:008][ 0]LogSavePackage:Display: Finished SavePackage I:/MY PROJECTS/LOT_OF_PIXEL_GAMES 4.12/Saved/Cooked/WindowsNoEditor/LOT_OF_PIXEL_GAMES/Content/SAW/girl/sawCalm.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.40:519][ 0]LogChunkManifestGenerator:Display: Saving asset registry.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.40:591][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 475, size is 1300.19kb
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.40:679][ 0]LogChunkManifestGenerator:Display: Done saving asset registry.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.41:157][ 0]LogCook:Display: Cook by the book total time in tick 131.810201s total time 143.132202
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.41:227][ 0]LogCookCommandlet:Display: GC…
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.42:801][ 0]LogCookCommandlet:Display: CookStats
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.42:841][ 0]LogCookCommandlet:Display: ---------
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:686][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=821,TimeSec=2.932685,MB=92.434992,MB/s=31.518893,Node= 0: LimitKeyLength
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:725][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=281,TimeSec=5.303340,MB=54.386571,MB/s=10.255154,Node= 0: LimitKeyLength
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:743][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=160,TimeSec=0.130245,MB=0.000000,MB/s=0.000000,Node= 0: LimitKeyLength
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:747][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=821,TimeSec=2.815930,MB=95.039860,MB/s=33.750784,Node= 0. 0: AsyncPut
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:747][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=281,TimeSec=5.296974,MB=54.453717,MB/s=10.280156,Node= 0. 0: AsyncPut
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:749][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=160,TimeSec=0.127862,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:749][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=821,TimeSec=2.813625,MB=95.039860,MB/s=33.778435,Node= 0. 0. 0: Hierarchical
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:749][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=281,TimeSec=5.296110,MB=54.453717,MB/s=10.281833,Node= 0. 0. 0: Hierarchical
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:750][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=160,TimeSec=0.127410,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:750][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=110,TimeSec=0.014387,MB=12.075774,MB/s=839.350273,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/4oxide/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:750][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=110,TimeSec=0.000514,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/4oxide/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:751][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=871,TimeSec=0.000199,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/4oxide/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:751][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=281,TimeSec=0.000066,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/4oxide/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:752][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=131,TimeSec=0.028124,MB=1.917370,MB/s=68.174535,Node= 0. 0. 0. 1. 0: PakFile…/…/…/Engine/DerivedDataCache/Compressed.ddp
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:752][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=241,TimeSec=0.001146,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile…/…/…/Engine/DerivedDataCache/Compressed.ddp
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:753][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=740,TimeSec=0.003499,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile…/…/…/Engine/DerivedDataCache/Compressed.ddp
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:753][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=281,TimeSec=0.001238,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile…/…/…/Engine/DerivedDataCache/Compressed.ddp
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:754][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=580,TimeSec=2.409174,MB=69.652232,MB/s=28.911256,Node= 0. 0. 0. 2. 0: CorruptionWrapper
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:754][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=281,TimeSec=5.156777,MB=54.453717,MB/s=10.559641,Node= 0. 0. 0. 2. 0: CorruptionWrapper
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:763][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=740,TimeSec=0.384264,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:765][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=281,TimeSec=0.136835,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:766][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=580,TimeSec=2.284318,MB=69.661082,MB/s=30.495349,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/4oxide/AppData/Local/UnrealEngine/Common/DerivedDataCache
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:767][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=281,TimeSec=5.069242,MB=54.458005,MB/s=10.742830,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/4oxide/AppData/Local/UnrealEngine/Common/DerivedDataCache
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:768][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=740,TimeSec=0.383783,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/4oxide/AppData/Local/UnrealEngine/Common/DerivedDataCache
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:768][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=281,TimeSec=0.136662,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/4oxide/AppData/Local/UnrealEngine/Common/DerivedDataCache
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:769][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=821,TimeSec=0.001192,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:770][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Miss,Count=281,TimeSec=0.000481,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:770][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=160,TimeSec=0.000194,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:771][ 0]LogCookCommandlet:Display: DDC.Summary,TotalGetHits=1102,TotalGets=1102,TotalHitPct=1.000000,LocalHitPct=0.781307,SharedHitPct=0.000000,OtherHitPct=0.218693,MissPct=0.000000
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:771][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0,CookWallTimeSec=182.749907
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:771][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0,StartupWallTimeSec=37.914225
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:771][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0,NewCookTimeSec=144.835646
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:771][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 0,StartCookByTheBookTimeSec=8.439252
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:772][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1,TickCookOnTheSideTimeSec=132.999368
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:772][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 0,TickCookOnTheSideLoadPackagesTimeSec=16.412520
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:773][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 1,TickCookOnTheSideResolveRedirectorsTimeSec=10.153173
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:773][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 2,TickCookOnTheSideSaveCookedPackageTimeSec=103.257315
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:773][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 3,TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.148228
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:774][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 4,TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.989913
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:774][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 2,TickLoopGCTimeSec=2.469180
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:775][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 3,TickLoopRecompileShaderRequestsTimeSec=0.620120
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:775][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 4,TickLoopShaderProcessAsyncResultsTimeSec=0.010639
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:775][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 5,TickLoopProcessDeferredCommandsTimeSec=0.010982
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:775][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 6,TickLoopTickCommandletStatsTimeSec=0.003936
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:776][ 0]LogInit:Display:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:776][ 0]LogInit:Display: Success - 0 error(s), 0 warning(s)
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2016.07.16-12.18.48:776][ 0]LogInit:Display:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: Execution of commandlet took: 150.81 seconds
MainFrameActions: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 198,8073712s to run UE4Editor-Cmd.exe, ExitCode=0
MainFrameActions: Packaging (Windows (32-bit)): Project.Cook: ********** COOK COMMAND COMPLETED **********
MainFrameActions: Packaging (Windows (32-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
MainFrameActions: Packaging (Windows (32-bit)): Project.CreateStagingManifest: Creating Staging Manifest…
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception: System.IO.InvalidDataException: Обнаружены недопустимые данные при декодировании.
MainFrameActions: Packaging (Windows (32-bit)): в GroupIconResource.ReadIconHeader(BinaryReader Reader)
MainFrameActions: Packaging (Windows (32-bit)): в GroupIconResource.FromIco(String FileName)
MainFrameActions: Packaging (Windows (32-bit)):
MainFrameActions: Packaging (Windows (32-bit)): в BaseWinPlatform.StageBootstrapExecutable(DeploymentContext SC, String ExeName, String TargetFile, String StagedRelativeTargetPath, String StagedArguments)
MainFrameActions: Packaging (Windows (32-bit)): в BaseWinPlatform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC)
MainFrameActions: Packaging (Windows (32-bit)): в Win32Platform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC)
MainFrameActions: Packaging (Windows (32-bit)): в Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC)
MainFrameActions: Packaging (Windows (32-bit)): в Project.CopyBuildToStagingDirectory(ProjectParams Params)
MainFrameActions: Packaging (Windows (32-bit)): в BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Windows (32-bit)): в AutomationTool.BuildCommand.Execute()
MainFrameActions: Packaging (Windows (32-bit)): в AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)
MainFrameActions: Packaging (Windows (32-bit)): в AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows (32-bit)): в AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows (32-bit)): в AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
MainFrameActions: Packaging (Windows (32-bit)): в AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
MainFrameActions: Packaging (Windows (32-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (32-bit)): copying UAT log files…
MainFrameActions: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error

I just see this error: System.IO.InvalidDataException: Обнаружены недопустимые данные при декодировании. I’m not a Russian speaker so no idea what that error means. It seams to happen when the builder tries to copy the build into the staged directory.