Found a bug with 4.25 mesh editor

I had a large building with collision primitives. Delete the primitives then select use complex collision as simple doesn’t do anything. Also the auto convex hull won’t work either. Only way to get it to work is reimport the mesh

Hi Artistchampion,

We appreciate that finding bugs can be frustrating, but also, thank you for being a part of this community and letting others know too! Would you be able to fill out a bug report? :slight_smile: