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Forward vector value gets offset when nesting a blueprint
Development
Asset Creation
Static-Mesh
,
forward-vector
,
question
,
Blueprint
,
skeletalmesh
,
unreal-engine
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bug-report
monodrobe
(monodrobe)
February 26, 2016, 8:17pm
6
i just reproduced it on a clean 3rd person example connecting a blueprint with a cube to his hand
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