Forward Rendering MSAA not working in Unreal Engine 5 Early Access

I decided that I’d go ahead and try to use the forward renderer in Unreal Engine 5, and I noticed that while playing around with it, that there was no noticeable difference between r.MSAACount 1 and r.MSAACount 4, which leads me to believe that MSAA doesn’t work in Unreal Engine 5 at the moment.

Anybody else facing this issue?

Docs clearly state it doesn’t support forward or MSAA right now.

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+1 for RTFM