Turn conversation into gameplay with the new conversations template, a playable introduction to creating LLM-powered characters that respond to players and shape gameplay. Negotiate with unpredictable buyers as a used-car salesperson while you learn to craft prompts, generate randomized characters, and turn dialogue into gameplay outcomes.
You can now also create non-weapon props players can carry with the new Held Item template, using a customizable prefab to build everything from lanterns and tools to banners and other items.
Content Pre-Checks can now flag potential content violations directly in the UEFN editor, helping you identify and address issues earlier in your workflow.
You’ll also find new items, including the Witch Broom and Slap Candy Corn, along with analytics benchmarks in Creator Portal for more context on how your islands are performing.
Starting October 15, you’ll be able to publish UEFN source assets to Fab—complete, editable systems built with Verse and Scene Graph that other developers can open, customize, and build on directly in UEFN.
Read the full v42.30 release notes and fixes here: 42.30 Fortnite Ecosystem Updates and Release Notes | Fortnite Documentation | Epic Developer Community
