Fortnite Ecosystem v26.00 Update

Hey everyone!

In the v26.00 release, we’ve introduced a new “Max Used” bar on the memory thermometer located at the top of your screen in Create mode. Now, no matter where you are on the island when you place a device, the Max Used bar will show the effects of adding that newly placed device. We’ve also added some new weapons, Prefabs, and Galleries!

Click the links below for more information:

26.00 Release Notes
Creator Portal Patch Notes

NOTE: The Release Notes on the documentation site will be available later today. We apologize for the inconvenience.

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The 26.00 Release Notes link is broken for me

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Thank you, we’re working on it! :slight_smile:

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Super hyped for asset reflection! Could Epic please publish some documentation on how to “edit the .uplugin file” to enable this feature in pre 26.00 projects? The Creator Portal Patch Notes don’t explain how.

I posted this as a question in the Forums too. If anyone knows how, please post the answer there! Thanks.

Edit: Thanks to @AxelCapek for answering my question! Looks like we just add

"EnableVerseAssetReflection": true,

under the line “EnabledByDefault” , in the MyProject.uplugin file found in File Explorer.

Still think this should be in the Docs tho.