TL;DR: Remove devices that you renamed from the map and run. After that you can check-in and add them again.
@DoDo_for_life I discovered the problem. Both my maps that is giving crash we renamed some creative_devices. Even though they were replaced in map, they were referencing the old named ones.
The solution was basically removing the creative_devices that were renamed from the map, build and run the project, do a check-in and only after that adding them again. I hope this can help you. And let me know if it does.