Former Unity Users. How difficult was it to relearn a new engine?

So, I’m a solo dev. I’ve switched between UE5 and Unity for a few months, but stuck to Unity just because a certain asset that I liked. But after getting really good at Playmaker, I’m feel like a lot of Unity’s flaws or more like limits, are starting to show. UE5 keeps evolving and just creating some great tools. I’m wondering how difficult or how do you feel after switching? Was it worth it? Biggest problem I have with Unity is how much money I’ve spent to patch up the certain parts of the engine that UE5 has for free or works a lot better. Just wondering if you feel like you made the right decision?

Since i know like nothing about coding, Unreal was almost a must thanks to blueprints, they lets me makes wonder even using simple logic, there’s always time afterward to refine the code.
I used a bit of Unity some years ago but i remember it’s terrible ui and the almost forced need to code. I know it have something similar to blueprint, but after the initial struggles i found that i’m making a lot of progresses just messing with nodes and figuring out how and why things works.
There are a lot of great engines, but most require a deep coding knowledge.
For smaller project maybe Ue it’s a bit overkill, but it’s easily adapteable, and there’s a lot of free resources in the marketplace that you can grow tired with.

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Hey @karias361!

Switching from Unity to Unreal is not as difficulty is not as difficult as it seems. The workflow is a bit different, but all of the major principles are still there. You have experience with visual scripting so that will fast track your learning with blueprints, especially if you plan on minimally using code.

There are plenty of resources out there as well that make the transition easier. For example, check out this official documentation specifically designed to aid in the transition:

Good luck on your dev journey!

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Thanks!

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Funny how I asked this question about a week before Unity doesn’t to burn its self to the ground. Been in UE5 for about a week now. I regret not learning it from the start. But, using Unity for the last six months had made the transition a lot easier. Game dev concepts and how certain pipelines should go, make so much more sense to me.