Forest of the forgotten Temple

Hi everyone. this is my first time posting something in the forums. i made this scene to practice creating the foliage and outdoor scene in ue4. this is all distance field AO and fully dynamic lighting. not very optimized. wanted to get kinda calm look. trees and foliage were made using speedtree and the materials were created using substance designer. i used substance plugin for most of the material part to quickly change the look. i haven’t tried the VXGI method yet. but i think distance field method also does a descent job.

high res images link

inspired by the illustration of Kevin Hong

Sweet looking close up images. Those close up ones are very nice and detailed!

thank you :slight_smile:

where did you release the project please?