I create landscape 4033x4033 size. And I want to create forest for this size of landscape. I tryed procedural foliage type to create but spend a lot of time to create forest that left me 40 FPS. So does anybody know rules how to create forest more realistic with big space of tree.
- What is better triangles size on trees for create forest?
- What is optimal cull distance to show forest?
- What is better for performance ballance of properties in procedural foliage tool?
I ask people that has experience with forest creating for their guides. Maybe you can share our solutions.