[Fore Hire] Charlie - Senior Unreal Engine Tools Programmer

Who I am?
I’m Charlie, Tools Programmer in Unreal Engine 4/5. I Design and develop Unreal Engine editor tools for industry people and their teams/partners. These tools will be used by the different principles such as game developers, film/media industry around the world for both big and small projects involving virtual production, broadcasting, virtual events, analytics, networking, consoles and more.

Following are my expertise:

  • Designing and implementing C++ tools, plugins, modules and applications for UE4/5. This includes integrating UE4/5 with both hardware and software.
  • Designing and implementing C++ user interfaces for the Unreal Engine editor
  • Bug fixing and maintaining plugin/application code base
  • Analyzing and fixing common problems in plugins and modules such as memory usage, and performance

Experience in Industry:

  • 3+ years of UE4/5 experience
  • 4+ years of C/C++ experience
  • Experience with solving complex programming challenges
  • Experience working with large codebases
  • Background in math, embedded systems, physics etc
  • Experience with OS system tasks, such as graphics, rendering, tools, networking, etc.
  • Experience with DirectX 11/12.
  • Ability to listen to feedback and collaborate with others
  • I’m comfortable in working as a team and also worked solo.
  • Passionate with new technology and C++ development
  • Fluent in English

Contact: You can directly contact me here on forums or on Discord.
Discord: marooncharlie or charlie11#5398

FYI need more info about projects I’ve done come through and lets have a meeting scheduled.

1 Like