Forced to double click in my widget to activate it

Hello, I have a problem with all of my widgets.
When I open a widget it appears correctly but to integrate with it I have to click again.

I tried a lot of things I found on the forums but nothing worked. I am attaching some screenshots of my settings.

its likely not focused, so the first click focus it and the second interacts,

what is you input mode? UI only, GameAndUi? etc

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Thank you for your quick response!
I admit that I have been starting unreal for a few months. When I created my game I never put any nodes “mode game UI” “Game Only” and “Mode UI only”. Should I put it in the Blueprint of my widget?

If necessary I can make screens of my BP-Character or my Widget.

it depends a bit on your game but when you open the widget set the inputmode to UI only and when you close the widget set it to Game only

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Sure, please go ahead and attach the screenshots of your settings. I’ll take a look and help you resolve the issue with your widgets.

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Merci beaucoup, mon problème à été résolu en utilisant les mode d’entrée sur UI ! Merci !!

I also encountered the same case as yours and fixed 2 utilities