I’ve never had an issue with the turning off settings but I started a new project and ran head first in to an issue with the world partion and the new levels only creating instances of landscapes instead of normally I only have that happen when I mess up and accidentally use the wrong landscape while matching them (I know it’s not the ideal way but it is how I know to match terranes)
but when I try to alter or adjust the settings it won’t allow it. it seems to “change the settings” but not allow the changes to take place, am I missing something very obvious or will it not function how ue4 was at all?
I apricate any kind of help or advice on this because I’m at a loss on what is causing it to force world partition on and not create real levels.