Hi everyone
I’m making a round based zombies game in UEFN but i don’t have an end mechanic.
This because i’m having trouble with bringing spectating players back to the game without going to the actual next round.
So what i want is; I want players that are spectating because they got eliminated to spawn back at their respective spawn pad whenever a (zombies remaining counter) tracker is completed.
I have gotten it so far that eliminated players go to spectating by setting the spawn limit to 1 in the team settings & inventory device but i can’t get them to spawn back with the function “respawn at player spawner” on tracker completed.
Can someone please help? This is the last remaining mechanic on my map and i’m cooked