Hi all - just as it says, I want to force the game to retain the mouse cursor. Right now it sporadically leaves the game window and poof I am clicking on desktop icons. I am using a open level command in fps blueprint template to go from one level to another if that makes a difference.
Seen a LOT of people’s attempts to fix this (trying to research before posting) - but nothing seeming boilerplate or the “unreal way” to accomplish this. Can someone give me a best practice routine to force the game to retain / keep the mouse focus until the game is closed?
Thank you in advance.