Hi guys.
I have been looking for some UFUNCTION meta, that will force procede NativeEvent c++ implementation in blueprint without Call parent function node.
If there is no syntax that will do that, can you add it?
Hi guys.
I have been looking for some UFUNCTION meta, that will force procede NativeEvent c++ implementation in blueprint without Call parent function node.
If there is no syntax that will do that, can you add it?