For those who want to lose their minds, come on in. It's been 2 months, and no one has solved this issue.

For those who want to lose their minds, come on in. It’s been 2 months, and no one has solved this issue.

Version: 5.4.4
When I try to package, I get the following error:

LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[<Redacted>], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-DlssO9pfb0G_30ji6ke88w-MJKFp5gZOkO8YZq6VdBsxQ]  
PackagingResults: Error: Unknown Error  

I have disabled all EOS-related plugins because this is an offline VR architectural presentation project. I also disabled anything related to online functionality.

My frustration has reached the point where I disable everything related to anything the internet suggests turning off. I also deleted the Binaries, DerivedDataCache, Intermediate, and Saved folders. Yet, when I reopen the project, it still gives the same error.

The error message indicates that the SDK for Epic Online Services (EOS) encountered a permissions issue when trying to call the “GetBlockList” operation for the “Friend” service.

If you dont need EOS, here is a guide for removing the EOS SDK from an Unreal Engine project:

  1. Delete EOS SDK Files:

    • Locate and delete the EOS plugin directory:
      Plugins/OnlineSubsystemEOS/ (or any custom folder containing the EOS SDK).
  2. Update .uproject File:

    • Open your .uproject file in a text editor.
    • Remove any EOS plugin references:
      {
        "Name": "OnlineSubsystemEOS",
        "Enabled": true
      }
      
  3. Modify DefaultEngine.ini:

    • Open Config/DefaultEngine.ini in your project directory.
    • Remove or comment out EOS-specific configurations:
      [OnlineSubsystem]
      DefaultPlatformService=EOS
      
      [OnlineSubsystemEOS]
      ProductId=...
      SandboxId=...
      DeploymentId=...
      
    • Replace DefaultPlatformService=EOS with another service, like Null:
      DefaultPlatformService=Null
      
  4. Clean Project:

    • Delete the following folders from your project directory:
      Binaries/, Intermediate/, and Saved/.
  5. if you use c++: Regenerate Project Files:

    • Right-click your .uproject file and select Generate Visual Studio Project Files.
  6. if you use c++: Remove EOS Code References:

    • Search your project code for EOS-specific calls (e.g., FOnlineSubsystemEOS, EOS_Initialize) and remove them.