I have disabled all EOS-related plugins because this is an offline VR architectural presentation project. I also disabled anything related to online functionality.
My frustration has reached the point where I disable everything related to anything the internet suggests turning off. I also deleted the Binaries, DerivedDataCache, Intermediate, and Saved folders. Yet, when I reopen the project, it still gives the same error.
The error message indicates that the SDK for Epic Online Services (EOS) encountered a permissions issue when trying to call the “GetBlockList” operation for the “Friend” service.
If you dont need EOS, here is a guide for removing the EOS SDK from an Unreal Engine project:
Delete EOS SDK Files:
Locate and delete the EOS plugin directory: Plugins/OnlineSubsystemEOS/ (or any custom folder containing the EOS SDK).
Update .uproject File:
Open your .uproject file in a text editor.
Remove any EOS plugin references:
{
"Name": "OnlineSubsystemEOS",
"Enabled": true
}
Modify DefaultEngine.ini:
Open Config/DefaultEngine.ini in your project directory.
Remove or comment out EOS-specific configurations:
i would also like to figure this out. my app crashes on iOS becuase i cant remove this plugin or whatever.
My app works fine if packaged from unreal but if i build it with xcode then i seem to get an instant crash and i think its EOS related. I dont know how to upload my app without building from xcode so im a bit stuck.
Termination Reason: DYLD 1 Library missing
Library not loaded: @executable_path/Frameworks/EOSSDK.framework/EOSSDK