I implemented a mechanic where the FirstPerson character leans in to read a note. When the player interacts with the note (as seen in the video), a sequence plays, and afterward, the camera should stay in the same position, showing a close-up of the note. However, instead of remaining fixed, the camera snaps back to its default position, and I can’t figure out why.
This used to work correctly, but after I worked on other tasks, the bug appeared out of nowhere.
Any help debugging this would be greatly appreciated!
P.S. Love Unreal Engine!
https://youtu.be/z6taUQOGwzA( Here’s the actual video showing my code and the bug.)