Hi,
So making the terrain in is pretty easy, alot like in WorldMachine or other tools ( MapMagic, World Creator etc)
https://i.ibb.co/JncXNCg/Terrain001.png
Then i add nodes that will make all basic layers for me, depending slope, height, direction, curvature
https://i.ibb.co/SN4Xgdc/Terrain002.png
Whats really cool with , is that you can save your terrain in a single file, wich can contain everything like, buildings, roads, trees, terrains, layers, etc
Just drag n drop the file in the scene and voilà, everything is ready, not a single click in Unreal
https://i.ibb.co/fk6JLGk/Terrain003.png
So, you see these black squares, is because i set the layer slope from 0 to 20 for grass, 20-40 for forest etc in , i probably need to change that, what’s cool is that is take a few second to make changes and reimport the map:
Let’s add 5 more degree in the Slope Max Angle, same for Forest.
https://i.ibb.co/b6HqwPr/Terrain003.png
Save the Asset file, and in Unreal just click reimport and the terrain is now updated !
https://i.ibb.co/MRG04Js/Terrain003.png
Without any coding knowedge you can scatter houses, trees, make terrain, terrain layers.
With some coding knowedge, you could do some road pathfinding, and countless other procedural things