for Open World Map Creation ( Just destroying World Machine etc )

Hi,

So making the terrain in is pretty easy, alot like in WorldMachine or other tools ( MapMagic, World Creator etc)

https://i.ibb.co/JncXNCg/Terrain001.png

Then i add nodes that will make all basic layers for me, depending slope, height, direction, curvature

https://i.ibb.co/SN4Xgdc/Terrain002.png

Whats really cool with , is that you can save your terrain in a single file, wich can contain everything like, buildings, roads, trees, terrains, layers, etc

Just drag n drop the file in the scene and voilà, everything is ready, not a single click in Unreal

https://i.ibb.co/fk6JLGk/Terrain003.png

So, you see these black squares, is because i set the layer slope from 0 to 20 for grass, 20-40 for forest etc in , i probably need to change that, what’s cool is that is take a few second to make changes and reimport the map:

Let’s add 5 more degree in the Slope Max Angle, same for Forest.
https://i.ibb.co/b6HqwPr/Terrain003.png

Save the Asset file, and in Unreal just click reimport and the terrain is now updated !

https://i.ibb.co/MRG04Js/Terrain003.png

Without any coding knowedge you can scatter houses, trees, make terrain, terrain layers.

With some coding knowedge, you could do some road pathfinding, and countless other procedural things

While it can be pretty nice, it’s rather basic in comparison to a lot of the terrain specific software out there. It’s not going to come even close to world machine, world creator or gaea, in terms of detail for things like erosion. Though it’s not bad for getting a start on a map, then export it to be eroded in one of those other programs, then reimport it back.

I think you can have a pretty good erosion with but i don’t wast my time with small detail like that (maybe later), note that the sediment layer don’t seem to show up that’s a bug or something like that but make layers for debris and sediment

I just scattered some cubes on the Forest Layer in , then i just drag n drop the tree model i wan’t on the cube and boom i have forests

https://i.ibb.co/tM4FyDb/terrain.png

After some light tweak

https://i.ibb.co/17jDGVZ/terrain.png

Imagine, if you have a road tool made in , you just have to click on the terrain where you want your road to go, will just pathfinding, create the road geometry, deform the terrain, spawn all the stuff along it, do terrain layers, remove trees, etc etc