We are currently seeking a skilled and experienced VFX Artist to join our creative team.
2+ years, Europe (remote)
Responsibilities:
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Design and develop high-quality real-time visual effects using Unreal Engine’s Niagara and Cascade systems
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Collaborate closely with the art director, designers, and UE developer to bring the visual vision of a project to life
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Optimize VFX assets for performance while maintaining visual quality across various platforms
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Create shaders and materials using Unreal Engine’s Material Editor to support complex VFX systems
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Integrate VFX into game environments, ensuring seamless interaction with characters and gameplay elements
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Iterate based on feedback from team members, balancing artistic vision and technical limitations
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Maintain documentation for workflows, tools, and best practices
Skills:
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Strong proficiency with Unreal Engine, especially the Niagara VFX system
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Solid understanding of particle systems, physics-based simulations, lighting, and post-processing effects
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Experience with shader development and material creation in Unreal Engine
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Familiarity with game development pipelines and performance optimization
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Knowledge of 3D software such as Maya, Blender, or Houdini is a plus
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Artistic eye for motion, color, composition, and timing
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Ability to work independently and in a collaborative team environment
You can find more details here and apply: https://enjoygaming.recruitee.com/o/vfx-artist. Or DM me on Discord: jija_.