[For Hire] Freelance 3D Character/Creature Artist

Hello,

My name is Alain Berset and I’m a freelance 3D Character Artist working remotely from Switzerland.

I have a portfolio of clients ranging from Dreamscape Immersive (for VR attractions), to ER Studios (for RPGs) to Bizztech (MetaHumans Ecosystem) and Pictagor LLC (for the high-fantasy aspect), plus many independent developers who call on my services from time to time.

I specialize in all aspects of character and creature creation for video games and animation.

Here’s my portfolio:

http://www.alainberset.com

My fields of expertise:

-Character / creature design

-HighPoly sculpting of characters / creatures

-Retopology

-Rigging / Skinning models

-Texturing

- Inclusion in game engines and design of shaders / materials / blueprints.

- Work on clothing physics in Unity and Unreal

- Work with the Metahuman ecosystem for Unreal and customizing characters on request.

- Work with the TexturingXYZ ecosystem for human texturing.

Software used frequently:

-ZBrush

-Maya

-Substance Painter

-Substance Designer

-Marvelous Designer

-Photoshop

-MeshMorpher

-3DZWrap

-Character Creator

-MetaHuman Creator

-Unreal

-Unity

I’m always looking to expand my field of activity while trying to keep a unique and coherent creative universe that stands out from the rest. So if you’re interested in my portfolio and profile, don’t hesitate to get in touch so we can talk!