For Each Loop's Completed pin fires

Hi guys, I have a for each loop and everytime I trigger it, ‘Completed’ pin fires. I need ‘Loop Body’ to fire. How can I solve it?

Could you print out the length of your array outside the loop body and share the result?

Do you have actors of this class spawned in the world when this loop is being executed? Also looks like your setting their sound variable to none, Wich would in turn play nothing on the “play sound” node so it’s possible it is reaching the end of the string just doesn’t seem like it because there’s no sound set, like Vis noted adding a print node on completed with some discerning message may help uncover the issue