Hi, I got Foot Placement and Leg IK nodes in animgraph. I’ve already assigned FK (foot_l, foot_r) and IK bones (VB IK foot r, VB IK foot l, because I have virtual bones instead of IK). The problem is that character’s legs are bended and deformed. Foot placement debug shows that there is a problem with Hyper Extension (the green lines should be finite I think and placed between floor and character’s foots but they seem to point in two deferent directions and are infinite ). Anyone knows how to fix it? When I pin only the Foot Placement node, legs are straighten but sank in the ground. when I add the Leg IK node, legs are bended and deformed… Thx for help
Did you ever figure out a fix for this?