It seems text added to widgets does not scale well. When it starts getting to a small font size, it completely breaks down and is illegible. Text renders however look perfectly fine at the same world scale.
Below is the text in a widget. It says “This is the text” over and over:
Here is the same text in a text renderer. I know it looks bigger but it’s the same size as one line above:
So does anyone know how to make the UMG font look as good as the text render font?