Font and Menu styles for ComboBox

You can style a lot about the combobox by changing the generated widget it uses for each item in the list,

254280-createwidget.png

Next fill in the created function with whatever widget you’d like to generate, in this example I made a widget called PlayerEntry that’s just a textblock formatted the way I want, that has a spawn parameter for a players name that I pass in, on construct it sets that text on the textblock it owns.

The specific option to style the background is as far as I know unsupported in the slate control, so unless you modify the underlying slate control, or make your own combobox, there’s not currently a way to style it. My door is always open on pull requests :slight_smile:

The UMG Team is really tiny. Me and occasionally someone else, so not a ton of free time.

I tend to wait and see if someone else will answer the ‘how do i style’ posts because I figure someone else has figured it out. Also if it’s not built in, you can always mod the engine or clone the control and get generally whatever effect you need - so there’s always a workaround.

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