My UE4 4.26 project (PuzzleGame) is throwing me an error when I try to launch it after the editor crashed on a C++ class error. I have since fixed the C++ class error.
The error reads:
*The following modules are missing or built with a different engine version: * PuzzleGame Would you like to rebuild them now?
I have been reviewing several posts about this issue and they all seem to point to an issue with the source not compiling, however I am able to rebuild my projects source (after generating new source files and deleting the old folders) in VS2019 no problem. It succeeds every time and when I run the .uproject file it asks the same question if I would like to rebuild. If I select “Yes”, it attempts to compile and eventually says:
PuzzleGame could not be compiled. Try rebuilding from source manually.
Things I have tried:
Deleting folders (.vs, intermediate, saved)
Deleting solution file (PuzzleGame.sln)
Rebuilding project solution and always succeeding.
Turning plugins off in .uproject file