Hey there
Can anyone explain what the bounds of my foliage instance actors are showing?
For a huge amount of my foliageInstanceActors when I have show bounds enabled in the editor and I am selecting one of my foliage instance actors, It shows these big ugly red bounding boxes that are floating around in the sky. I don’t understand what they are showing. Other foliage instance actors don’t show these bounds at all though and seem to look how I would expect. I have checked for invalid foliage etc and removed all but still same issue. Even deleting the foliage actors and regenerating them doesn’t seem to solve it. I’ve checked the bounds of the individual foliage static meshes as well and everything seems to be in order.
Here’s examples of what I mean.
Any ideas would be appreciated