My bad,I havnt check for a while,I will update soon.
At this moment,you can fix this by replacing the text in “ObjectForward” node in the billboard material with
//
return GetPrimitiveData(Parameters.PrimitiveId).LocalToWorld[0].xyz;
//
My bad,I havnt check for a while,I will update soon.
At this moment,you can fix this by replacing the text in “ObjectForward” node in the billboard material with
//
return GetPrimitiveData(Parameters.PrimitiveId).LocalToWorld[0].xyz;
//