Foliage Tool + Collision with World Issue

I noticed whenever I enabled the “Collision with World” setting on my foliage type that I begin to get a grid-like spacing between foliage instances that are directly inline with the seams of the landscape sections. Does anyone know why this issue occurs?

Pre-Collision with World Enabled:

Post-Collision with World Enabled:

I’m also getting this with the Procedural Foliage tool in UE 5.2