Hello World,
Quick question, I got this problem where I can replicate the remove instance foliage to all client.
1- I add a box to the player character
2- I create a On overlaps event:
it work and change the foliage to actor on both server and client.
But, when mine the foliage is not remove for the client and we can see the foliage on client side. The host its ok.
So someone tell me to send the location to the server (and other clients) then you find the tree/grass at that location and remove it. I use a interface for foliage to remove.
Here the fonction:
If someone can help can be awesome.
Blueprint share: