The foliage tool attempts to paint on transparent meshes, regardless of the “Allow translucent selection” setting, collision, or hiding the transparent mesh. I have some fog sheets intersecting meshes that I’m trying to scatter pebbles onto and the foliage cursor keeps drawing on top of the fog sheets instead of the ground geometry.
- Toggling “Allow translucent selection” has no effect
- Disabling any kind of collision on the fog sheets has no effect
- Hiding the fog sheet actors has no effect
The fog sheets I’m using a simple static meshes with a translucent material, they are not part of a blueprint.