foliage painting of FAB wont build correctly

Summary

Assets downloaded from FAB are not building correctly. Mesh shows up in build but with no texture/material applied to it, they have some default grey grid material. Earlier assets from Quixel Bridge build fine. I updated to new version of FAB plugin, and to Unreal 5.4.4, to no avail.

Here is error code…

LogClass: Error: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h

What type of bug are you experiencing?

Publishing

Steps to Reproduce

  1. Use Foliage to paint assets downloaded from FAB.
  2. Build game.

Expected Result

for built assets to have texture/material applied to them

Observed Result

after building game FAB assets painted as foliage have no texture/material

Platform

Unreal 5.4.4
Fab Plugin .2
newest version of Visual Studio

Operating System

Windows 11

Hi, Im having the same problem. Did you find a way to solve this? Thx