Summary
Assets downloaded from FAB are not building correctly. Mesh shows up in build but with no texture/material applied to it, they have some default grey grid material. Earlier assets from Quixel Bridge build fine. I updated to new version of FAB plugin, and to Unreal 5.4.4, to no avail.
Here is error code…
LogClass: Error: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
What type of bug are you experiencing?
Publishing
Steps to Reproduce
- Use Foliage to paint assets downloaded from FAB.
- Build game.
Expected Result
for built assets to have texture/material applied to them
Observed Result
after building game FAB assets painted as foliage have no texture/material
Platform
Unreal 5.4.4
Fab Plugin .2
newest version of Visual Studio
Operating System
Windows 11