I am using “Foliage Mode” / Paint and put down multiple stones and trees at once.
I am have set “Collision Presets” to “BlockAll” for both.
Both are “Static Mesh”.
The rock is the default “SM_Rock”.
The tree is from a package I just randomly got for free from the FAB.
The trees collide with my default BP_ThirdPersonCharacter.
The stones do not.
If I just put a stone down with drag/drop, as an StaticMeshActor, it will not collide.
What am I doing wrong?
Is the stone not able to collide, somehow?
