Foliage looks desaturated

hi. left is static mesh drag and drop from content browser. right is same asset painted by foliage brush. why it is look desaturated?

To me it simple looks like the light is just making one tree less brighter based off where it is and what’s next to the other tree. You can see the right tree has more shadowing as well.

seems only detail lightning is different

I’m guessing the lumen scene debug view is going to look different, one might have lumen cards and the other not. (there’s a lumen debug view under the lit options).

my foliage not displayed on lumen debug. I thought it should be like this