Foliage local rotation

Did a clean install on a sencond machine, made a blank project, imported a cube from maya, placed down as foliage, exact same results as i have on my old install. Just to be sure we’re on the same page, the gif you’ve shown doesn’t illustrate the problem, because your putting the rotation back to zero before each subsequent rotation. can u make a gif that shows the instance in the foliage editor and rotate it 45 degrees on x then 45 on y then 45 on z, so that the final rotation wil be 45,45,45? Also I found a bug report from a while back that confirms my issue here: