Foliage Jittering When Painting in UE 5.2

Does anyone have a resolution for strange foliage behavior when using the paint utility? this seems to happen regardless of whether I use PivotPainter or SimpleWind assets. They’re currently set as Nanite.

There’s a fair amount of stuff that still doesn’t quite sit well with Nanite.

Turn off Nanite during the foliage editing, and then turn it on again once it’s done. You should be ok.