Urgent bug: In a packadged game, When a foliage is used , there is concern that other foliage actors of this same type become invisible in the same landscape tile. This happens only in packadged games not PIE.
note
this is an under realistic load bug
ie 100,000 foliage over 10km map
so you may not see it in personal projects as they may not hit a load level needing engine under hood effeciency changes.
The vital takeaway is the used action on foliage removes; but the other foliage of the same type and mesh becomes at times invisible ; but is still
interactable and appears if you use the spot where it was