Watching the foliage disappear in shader-complexity vision I wonder if it’s that good?
Instead of a “good” (Green) mesh it gets leaves a “bad” to “extremely bad” invisible mesh behind. Any thoughts?
Watching the foliage disappear in shader-complexity vision I wonder if it’s that good?
Instead of a “good” (Green) mesh it gets leaves a “bad” to “extremely bad” invisible mesh behind. Any thoughts?