Hello! I am still new to UE4, please correct me I said anything wrong or weird.
I am currently working on a cinematic project using UE4, and I want to make the character collide with some plants (from Quixel Megascans) as he is walking through a forest in one of the scenes, but it did not work even after following some tutorials out there.
These are the links :https://youtube.com/watch?v=uTCpOOOBfCQhttps://www.youtube.com/watch?v=Y98Xw-VamBs
I could not find other useful guides, so I went with the tutorials above which are meant for game development. Since my project is cinematic, I am not sure if the tutorials above can be applied to my project. At least, I did try to follow step by step, but the collision still didn’t happen. Is it because a cinematic does not have a pawn (player)?
Just to explain a little further, the character animation was done in Maya and exported as FBX, then imported inside UE4. The FBX contains a simple walk cycle motion, and there are some foliage in his way. Below is a screenshot of my viewport (some foliage already hidden).
Do you guys have any advice, or links to other tutorials that might be helpful?
Thanks in advance!