Hi,
I use a source build of 4.22 for Nintendo Switch Development. A while ago I found a thread where a staff of Epic Games mentioned that they place their games directly into a games folder within the source build because they don’t use the rocket build for their own games.
I thought about to do the same and tried to find how the folder structure have to look like with my game integrated.
I found this documentation page:
But there is no “Games” folder. Does this mean that I place my game files into the root directory of the engine?
Thanks!
Kind regards
Andre