I created a widget blueprint, and added a single text box to it.
I added that widget as a component to an actor, and placed the actor in a level.
I see the widget, and using my mouse I can click into the text box and type.
How do I focus the text box on begin play? Or even on a key press like enter?
I’ve tried a few different ways, but none of them worked. I tried set keyboard focus in the level blueprint, but I can’t seem to get the correct reference to the text box. I tried setting it in the actor, but again, doesn’t seem to get the correct reference to the text box. I’m probably missing something stupid.
Anyone manage to get this working?